Senji CFG

View previous topic View next topic Go down

Senji CFG

Post by Insania on Mon Dec 24, 2007 9:39 pm

Code:

//autoexec
//--- Script ---

bind n    "vstr fovtog"
set fovtog "vstr fov90"
set fov90  "cg_fov 90; set fovtog vstr fov110"
set fov110 "cg_fov 110; set fovtog vstr fov90"

//--- Movement ---

bind a    "+moveleft"
bind d    "+moveright"
bind s    "+back"
bind w    "+forward"
bind z    "+prone"
bind SPACE  "+moveup"
bind SHIFT  "+speed"
bind MOUSE4   "+movedown"
bind MOUSE2 "+sprint"

//--- Weaponswitch ---

bind 1        "weaponbank 1; cg_drawgun 1"
bind 2         "weaponbank 2; cg_drawgun 0"
bind c         "weaponbank 4; cg_drawgun 1"
bind e       "weaponbank 5; cg_drawgun 1"
bind q        "weaponbank 3; cg_drawgun 0"
bind r        "weaponbank 6; cg_drawgun 1"
bind x        "weaponbank 7; cg_drawgun 1"
bind MWHEELDOWN "weaponbank 2; cg_drawgun 1"
bind MWHEELUP  "weaponbank 4; cg_drawgun 1"

//--- Shooting & stuff ---

bind MOUSE1 "+attack"
bind MOUSE2 "+sprint"
bind MOUSE3 "weapalt"
bind m      "+activate"
bind b    "+zoom"
bind f    "+reload"

//--- Console & Menu ---

seta scr_conspeed "1337"
bind `    "toggleconsole"
bind ~    "toggleconsole"
bind ESCAPE "togglemenu"

//--- Map ---

bind , "mapzoomout"
bind . "mapzoomin"
bind g "+mapexpand"

//--- Fireteam ---

bind KP_UPARROW "selectbuddy -2"
bind KP_PGUP  "selectbuddy -1"

//--- Stats ---

bind TAB "+scores"
bind ALT "+stats"

//--- Namen ---

bind i    "vstr shaft"
set shaft  "name ^7Sh^44^7ft"

//--- Chat ---

bind y "messagemode"
bind v "mp_quickmessage"
bind u "messagemode2"
bind 3 "wm_sayplayerclass"
bind 6 "vsay_team cheer"

//--- F-Tasten ---

bind F1  "vote yes"
bind F2  "vote no"
bind F3  "exec name.cfg"
bind F4  "notready"
bind F5  "ready"
bind F6  "setspawnpt 0; echo ^4Spawnpoint ^10 "
bind F7  "setspawnpt 1; echo ^4Spawnpoint ^11 "
bind F8  "setspawnpt 2; echo ^4Spawnpoint ^12 "
bind F9  "setspawnpt 3; echo ^4Spawnpoint ^13 "
bind F10 "setspawnpt 4; echo ^4Spawnpoint ^14 "
bind F11 "setspawnpt 5; echo ^4Spawnpoint ^15 "
bind F12 "autoscreenshot"

//--- Class-Script ---

bind KP_END     "class s 4; say_team ^7panzerfaust"
bind KP_DOWNARROW  "class s 2; say_team ^7mg42"
bind KP_PGDN     "class c 1; say_team ^7covert^0/^7sten"
bind KP_INS     "class c 3; say_team ^7sniper"
bind KP_LEFTARROW  "class m 1; say_team ^7medic"
bind KP_5        "class e 1; say_team ^7engi^0/^7smg"
bind KP_RIGHTARROW "class e 2; say_team ^7engi^0/^7rifle"
bind KP_HOME     "class f 1; say_team ^7fieldops"

//--- Other ---

bind l "openlimbomenu"
bind t "kill; forcetapout"
bind o "say ^1:^4]"
bind p "toggle b_drawclock"
bind UPARROW "timerset 30"
bind DOWNARROW "timerset 20"
bind LEFTARROW "timerset 15"
bind RIGHTARROW "timerset 25"
bind end "timerset 0"
bind 4 "cg_drawgun 1"
bind 5 "cg_drawgun 0"
bind j "r_gamma 1"
bind k "r_gamma 2"


//--- Exec Conifg ---

exec "autoexec2.cfg"
Code:

//autoexec2
// --- Cg-Settings ---

seta cg_autoswitch "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoreload "0"
seta cg_useScreenshotJPEG "1"
seta cg_autoAction "7"

//--- View Settings ---

seta cg_atmosphericEffects "0"
seta cg_bloodDamageBlend "0"
seta cg_wolfparticles "0"
seta cg_brassTime "0"
seta cg_marktime "20000"
seta cg_bloodFlash "0"
seta cg_viewsize "100"
seta cg_shadows "0"
seta cg_showblood "1"
seta cg_fov "90"
seta cg_coronas "0"
seta cg_coronafardist "0"


//--- Hud-Settings ---

seta cg_drawWeaponIconFlash "2"
seta cg_drawCompass "1"
seta cg_popupLimboMenu "0"
seta cg_complaintPopUp "0"
seta cg_drawReinforcementTime "1"
seta cg_crosshairPulse "0"
seta cg_crosshairColor "red"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColorAlt "red"
seta cg_crosshairSize "40"
seta cg_drawCrosshair "5"
seta cg_drawSmallPopupIcons "1"

//--- Bob-Settings ---

seta cg_bobyaw "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"

//--- Con-Settings ---

seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_timenudge "0"

//--- Cl-Settings  ---

seta cl_punkbuster "1"
seta cl_freelook "1"
seta cl_run "1"
seta cl_doubletapdelay "0"

//--- Com-Settings ---

seta com_maxfps "100"
seta com_hunkmegs "384"
seta com_zonemegs "32"
seta com_soundmegs "32"
seta com_hunkused "0"

//--- Mouse-Settings ---

seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta cl_mouseAccel "0"
seta cl_showmouserate "0"
seta in_mouse "-1"
seta sensitivity "2"


//--- Sound-Settings ---

seta s_wavonly "0"
seta s_defaultsound "0"
seta s_khz "22"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.6"
seta s_doppler "1"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"

//--- Grafik-Settings

seta r_intensity "1.5"
seta r_picmip2 "1"
seta r_picmip "3"
seta r_gamma "2"
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_mapoverbrightbits "3"
seta r_dynamiclight "0"
seta r_fastsky "0"
seta r_rmse "0"
seta r_mode "6"
seta r_colorbits "32"
seta r_depthbits "0"
seta r_stencilbits "0"
seta r_texturebits "32"
seta r_drawSun "0"
seta r_detailtextures "0"

//--- R-Settings ---

seta r_lodbias "2"
seta r_subdivisions "4"
seta r_inGameVideo "0"
seta r_ext_compressed_textures "1"
seta r_dlightBacks "1"
seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_swapinterval "0"
seta r_clamptoedge "1"
seta r_flares "0"
seta r_finish "0"
seta r_ignoreFastPath "0"
seta r_lodCurveError "250"
seta r_primitives "0"
seta r_displayrefresh "120"

//--- b_ / etpro settings ---

seta b_althud "2"
seta b_altHudFlags "4"
seta b_popuptime "0"
seta b_drawranks "0"
seta cg_drawFPS "1"
seta b_hitsounds "1"
seta b_backupcvars "0"
seta b_muzzleflash "0"
seta b_fireteamLatchedClass "1"

//--- Logfiles ---

seta g_logSync "1"
seta logfile "2"
seta g_log "etconsole.log

//--- Other ---

seta pmove_fixed "0"
seta pb_sleep "500"

Insania
Member
Member

Number of posts : 18
MonsterPoint : 0
Respected?! : 0
Registration date : 2007-12-23

View user profile

Back to top Go down

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum