Reload CFG

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Reload CFG

Post by Insania on Mon Dec 24, 2007 9:41 pm

Code:

unbindall
bind KP_MINUS "unbind t; unbind y; unbind u; echo chat off; cg_teamchatsonly 1"
bind KP_PLUS "bind t messagemode; bind y messagemode2; bind u messagemode3; echo chat on; cg_teamchatsonly 0"
bind z "mp_quickmessage"
bind p "pause; cmd say_team paus"
bind MWHEELDOWN "cg_fov 90"
bind MWHEELUP "cg_fov 105"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind 1 "weaponbank 1; cg_drawgun 1"
bind 2 "weaponbank 2; cg_drawgun 0"
bind 3 "weaponbank 3; cg_drawgun 0"
bind 4 "weaponbank 4; cg_drawgun 1"
bind 5 "weaponbank 5; cg_drawgun 1"
bind 6 "weaponbank 6; cg_drawgun 1"
bind 7 "weaponbank 7; cg_drawgun 1"
bind g "kill; forcetapout"
bind a "+moveleft"
bind b "+zoom; +attack; -attack; -zoom"
bind x "+prone"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind l "openlimbomenu"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind w "+forward"
bind y "messagemode2"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F12 "mp_fireteamadmin"
bind MOUSE1 "+attack"
bind c "+movedown"
bind MOUSE2 "weapalt"
seta b_althud "1"
seta b_althudflags "6"
seta b_antilag "1"
seta b_backupcvars "0"
seta b_banners "0"
seta b_brokenlogtimestamps "0"
seta b_chatalpha "0.25"
seta b_chatflags "0"
seta b_chatsounds "0"
seta b_cmdwarnings "1"
seta b_customVoiceChat "0"
seta b_debugfakebmodel "0"
seta b_demorecord_statusline "0"
seta b_descriptivetextscale "0.8"
seta b_drawclock "0"
seta b_drawPromotions "0"
seta b_drawranks "0"
seta b_drawRewards "0"
seta b_drawspectatoralpha "1.0"
seta b_drawspeed "0"
seta b_ettv_flags "0"
seta b_fireteamalpha "0.450000"
seta b_fixedphysics "1"
seta b_fixedphysicsfps "125"
seta b_goatsound "1"
seta b_hitsounds "1"
seta b_hudyoffset "4.583333"
seta b_lagometeralpha "1.0"
seta b_logbanners "0"
seta b_logrealtimestamps "1"
seta b_mapzoom "5.0"
seta b_muzzleflash "0"
seta b_numpopups "-1"
seta b_panzerhack "1"
seta b_popupfadetime "1000"
seta b_popupstaytime "2500"
seta b_popuptime "0"
seta b_predefineddemokeys "1"
seta b_shovesounds "1"
seta b_spectatorNames "1"
seta b_speedinterval "100"
seta b_speedunit "0"
seta b_tracers "2"
seta b_watermarkalpha "0"
seta b_weapaltReloads "0"
seta b_votetextscale "0.8"
seta cg_announcer "1"
seta cg_atmosphericeffects "0"
seta cg_autoAction "0"
seta cg_autoactivate "1"
seta cg_autoReload "0"
seta cg_autoswitch "0"
seta cg_blinktime "100"
seta cg_blooddamageblend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_brassTime "0"
seta cg_cameraOrbitDelay "50"
seta cg_complaintPopUp "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_crosshairAlpha "0"
seta cg_crosshairAlphaAlt "1"
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "32"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_cursorHints "1"
seta cg_cycleAllWeaps "1"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw2D "1"
seta cg_drawBuddies "1"
seta cg_drawCompass "1"
seta cg_drawCrosshair "2"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawFireteamOverlay "1"
seta cg_drawfps "0"
seta cg_drawGun "0"
seta cg_drawNotifyText "1"
seta cg_drawReinforcementTime "1"
seta cg_drawRoundTimer "1"
seta cg_drawsmallpopupicons "1"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "1"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "2"
seta cg_drawWeaponIconFlash "0"
seta cg_fastsolids "1"
seta cg_fov "105"
seta cg_gibs "0"
seta cg_instanttapout "0"
seta cg_lagometer "0"
seta cg_marktime "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_noTaunt "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "0"
seta *censored* "0"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "400"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_selectedPlayer "2"
seta cg_shadows "0"
seta cg_showblood "0"
seta cg_smoothclients "1"
seta cg_specHelp "1"
seta cg_specSwing "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSniper "20"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomfov "22.5"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepFG "10"
seta cg_zoomstepsniper "4"
seta cg_zoomStepSnooper "5"
seta cg_teamchatheight "3"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "6500"
seta cg_thirdperson "0"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_weaponCycleDelay "150"
seta cg_viewsize "100"
seta cg_voiceSpriteTime "6000"
seta cg_wolfparticles "0"
seta cl_allowDownload "0"
seta cl_anonymous "0"
seta cl_autoupdate "0"
seta cl_doubletapdelay "0"
seta cl_freelook "1"
seta cl_language "0"
seta cl_maxpackets "100"
seta cl_mouseAccel "0"
seta cl_packetdup "1"
seta cl_pitchspeed "0"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_timenudge "0"
seta cl_wwwDownload "1"
seta cl_yawspeed "140"
seta com_hunkMegs "256"
seta com_introplayed "0"
seta com_maxfps "125"
seta com_recommendedSet "1"
seta com_soundMegs "32"
seta com_zoneMegs "64"
seta com_watchdog "60"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta in_mouse "1"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.016"
seta m_side "0.25"
seta m_yaw "0.022"
seta r_allowExtensions "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_clampToEdge "1"
seta r_colorbits "16"
seta r_customaspect "1"
seta r_customheight "600"
seta r_customwidth "800"
seta r_depthbits "16"
seta r_detailtextures "0"
seta r_displayrefresh "85"
seta r_dlightBacks "2"
seta r_drawFoliage "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta *censored* "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "1"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "2.2"
seta r_glDriver "opengl32"
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "0"
seta r_intensity "1.0"
seta r_lastValidRenderer "GeForce 6600 GT/PCI/SSE2/3DNOW!"
seta r_lodbias "0"
seta r_lodCurveError "60"
seta r_mapoverBrightBits "3"
seta r_mode "4"
seta r_normallength "0.5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "0"
seta r_picmip "0"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse "0"
seta r_roundImagesDown "2"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "1"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_texturebits "16"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_wolffog "0"
seta r_zfar "0"
seta s_bloat "2.0"
seta s_compression "0"
seta s_defaultsound "0"
seta s_distance "100.0"
seta s_doppler "0"
seta s_khz "44"
seta s_leafnum "0"
seta s_loadas8bit "0"
seta s_max_distance "9999999.0"
seta s_min_distance "0.0005"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_musicvolume "0.0"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1.0"
seta s_separation "0.5"
seta s_wavonly "0"
seta s_volume "0.3"
seta cf_wstats "1.2"
seta cf_wtopshots "1.0"
seta logfile "2"
seta name "player"
seta rate "25000"
seta sensitivity "2"
seta snaps "20"
seta timescale "1.0"
seta vid_xpos "3"
seta vid_ypos "22"
seta vm_cgame "0"
seta vm_game "0"
seta vm_ui "0"
bind F7 "vstr classengi"   
bind F6 "vstr classfieldop"   
bind F8 "vstr classsoldier"   
bind F5 "vstr classmedic"   
bind F4 "vstr classcovop"
set classengi "vstr classengi1"
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; say_team engi"
set classengi2 "class e 2; set classengi vstr classengi1; say_team rifle"
set classfieldop "vstr classrecycle; class f 1; say_team fop"
set classsoldier "vstr classsoldier1"
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; say_team panz"
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; say_team mortar"
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; say_team mg"
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; say_team flamer"
set classmedic "vstr classrecycle; class m 1; say_team medi"
set classcovop "vstr classcovop1"
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; say_team snaiper"
set classcovop2 "class c 2; set classcovop vstr classcovop3; say_team fg"
set classcovop3 "class c 1; set classcovop vstr classcovop1; say_team stn"
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"   
bind HOME "setspawnpt 5; echo warehouse"
bind ENTER "setspawnpt 1; echo flag"
bind END "setspawnpt 4; echo sidebunker"
bind BACKSPACE "setspawnpt 0; echo default"

Insania
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Registration date : 2007-12-23

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